A trainyard.
3 posters
A trainyard.
We build our own blocky ltrains on some train tracks whether it be big or small, even make a station too if you want, that can link to other maps!
Kerrowe- VIP
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Re: A trainyard.
That can't be done, How would the train lead to other maps? The only way to get trains on the Demo are mods, even then I don't think it would work.
Lando36G- VIP
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Re: A trainyard.
You could have portals in the train. And to make it even more creative, when you enter the portal it will say, Destination ______ Arrival time 3 hours I would think that would be very neat. You could even make it the main world.
mudge31- VIP
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Re: A trainyard.
And then use triggers to get the train moving? I'm still not sure how to make stuff move in the demo, Since we don't get Redstone.
Lando36G- VIP
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Re: A trainyard.
Well, the trains wouldn't move. And even in beta it would be very complicated to make "trains"
mudge31- VIP
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Re: A trainyard.
They don't nessarily have to move like mudge said, just have a portal block at the train's controls or exits and let that end up sending you to a station.
Kerrowe- VIP
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Re: A trainyard.
yea, thats what i was going at
mudge31- VIP
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Re: A trainyard.
But wouldn't that completely destroy the train effect? We might as well just stick with "Main", or expand it.
Lando36G- VIP
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Re: A trainyard.
I know but it's an optional thing to do for kicks. since we can almost always go anywhere with the /g command.
Kerrowe- VIP
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